XR4HERITAGE in STEREOPSIA the world immersion forum.
XR4Heritage XR4Heritage
OCTOBER 19 - Day 3
For this third and final day, an impressive panel of experts, jurors and speakers gathered to celebrate Heritage. A unique opportunity to discover in exclusivity the main lines of the BRIGHT festival program (February 2023) and the names of the winners of the HERITAGE LIX competition.
PROGRAMME
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
MCR | 90' | NO | Conférence | English or French |
https://stereopsia.com/portfolio/immersive-worlds-the-new-stage-to-perform/
Heritage Large-scale Immersive eXperience Contest 2022 (Heritage-Lix) is the first competition dedicated to international producers of immersive experiences for heritage enhancement. It brings together companies seeking to develop their immersive experiences/solutions on a European scale. The jury includes, among others THE LAB award comitee that will elect the 5 companies that are the favorites of the Belgian cultural operators: these companies will benefit from 4 mentoring sessions to understand how to best collaborate with the local cultural operators.
THE BRIGHT festival comitee that will award a creation grant (up to 15 000 euros x 3) to the 3 companies that will have imagined the best light installations for the official BRIGHT Art Nouveau route.
The EUROPEAN MARKET Committee which will support the winning company in its European development through financial and material support and/or technical expertise.
Speakers
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
PRIVATE ROOM | 90' | for jurors only | Networking | English |
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
Main Conference room | 90' | No | CONFÉRENCE | English |
Speakers
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
Room Bruges - Floor1 | 120' | YES | workshop | FRANÇAIS |
L’événement de clôture THE LAB se tiendra du 16 au 19 février 2023. Cette table ronde est une occasion pour échanger autour des attentes/propositions en matière de programmation, rencontres B2B, showcases & discovery tour… Un dialogue entre les organisateurs du festival BRIGHT et les opérateurs culturels et porteurs de projet qui souhaient y prendre part.
Speakers
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
Exhibition Hall | max 30' for each group | YES | workshop | FRANÇAIS |
ROOM | DURATION | ON RESERVATION | CATEGORY | LANGUAGE |
---|---|---|---|---|
Hotel Plaza | 120' | YES - Free for Heritage lix laureates - Reduced rate (10%) for THE LAB participants | DRINK NFT | ENGLISH |
For one night, and one night only, Stereopsia EUROPE suits up and organizes an exceptionnal Gala. The occasion for you to put your favorite evening outfit (formal attire mandatory) and end Stereopsia EUROPE in style, surrounded by the crème de la crème of European XR producers, content creators and directors. Whether you are from the content creation world or not at all, this festive gala is a great way to meet old contacts, and make new ones. Join us in this glamourous and unique soirée, and celebrate with us the outstanding achievements of the most talented content creators throughout Europe! During the Ceremony, the Crystal Owl Awards will be handed out. They are shaped like an owl and created by the Cristallerie du Val Saint Lambert in Liège (Belgium). With mystery and elegance, they symbolize the origins of stereoscopy. This event is by invitation or pre-booking only.
ROUX Alexandre
LUCID REALITIES
Perspective distributeur
Responsable stratégie de distribution internationale
Paul J.R. Sir Dujardin
50/200
Chief Project Director
Paul Dujardin is a leading figure in Europe’s civil society. He has been CEO of the Centre for Fine Arts Brussels (BOZAR) from January 2002 to January 2021. Under his leadership, the house for culture has turned into a respected and internationally recognized multidisciplinary European hub driven by the New European Bauhaus ideals. Since 2016 Paul was co-author and advisor for the EU for the development of public (cultural) diplomacy strategy. Attracting over 1,3 million visitors each year, BOZAR plays a crucial role as a meeting place in the heart of the European Union, while acting as a pivotal defender of the European project both in the EU as in its external policies. Over the last years, Paul has widened BOZAR’s scope of expertise, activities and outreach through the establishment of a thorough intersectoral approach incorporating the arts, science and technology. The SDG’s became central in the further development of BOZAR, a house for social cohesion. Each department has developed its own strategy around these guidelines and maximized his social impact. Under his leadership, BOZAR has developed numerous exhibitions, festivals, concerts, cinema events and debates with various hybrid formats and became a contemporary thinktank. He has held various advisory positions at the highest level, including acting as the main advisor to the EU for the ‘New Narrative for Europe’ project (2013-2016) and his Ambassadors’ committee. Providing longstanding expertise at the crossing of policymaking, societal stakes and the arts, this was done in close collaboration with top scientists, artists and politicians and with the civil society. In addition to BOZAR, Paul was founder and CEO of Ars Musica, General Manager of the Brussels Philharmonic Society, Co Administrator at the Belgian National Orchestra, President of the International Music Council (2013- 2017), President of Europa Nostra Belgium (since 2018), and others. He holds a Degree in Art History and Archaeology (VUB, 1986) and Management (VLEKHO, 1987).
COUZIGOU Michael
NEW ART EXPERIENCES
Founder
Passionné par les nouvelles formes d’expression artistique, il prend part en 2017 au lancement de l’ATELIER DES LUMIÈRES à Paris, le premier centre d’art numérique en France, en tant que directeur et commissaire d’expositions contemporaines. En 2018, il crée et produit l’exposition immersive TERRA MAGNIFICA avec le photographe Yann Arthus Bertrand et en 2019, IMMERSIVE ART FESTIVAL, le premier festival dédié à la création numérique immersive avec 11 studios européens.
Entre 2020 et 2022, il est créateur et producteur d’expériences immersives pour le studio montréalais MOMENT FACTORY.
En tant que vice-président de l’association française MOTION PLUS DESIGN il participe à l’organisation de différents événements notamment autour de la valorisation et la reconnaissance du motion design comme courant artistique du 21ème siècle, à Los Angeles, Paris et Tokyo.
Passionate about new forms of artistic expression, in 2017 he took part in the launch of the ATELIER DES LUMIÈRES in Paris, the first digital art center in France, as director and curator of contemporary exhibitions. In 2018, he creates and produces the immersive exhibition TERRA MAGNIFICA with the photographer Yann Arthus Bertrand and in 2019, IMMERSIVE ART FESTIVAL, the first festival dedicated to immersive digital creation with 11 European studios.
Between 2020 and 2022, he is creator and producer of immersive experiences for the Montreal studio MOMENT FACTORY.
As vice-president of the French association MOTION PLUS DESIGN, he participates in the organization of various events, notably around the valorization and recognition of motion design as an artistic movement of the 21st century, in Los Angeles, Paris and Tokyo.
Today he is the founder of the consulting and organization agency for cultural and digital events “NEW ART EXPERIENCES”.
BOBBIO Jean-Baptiste
Brussels Major Events
Project Coordinator Support
Cursus littéraire avec spécialisation théâtre et universitaire en arts du spectacle. Parcours professionnel très diversifié avec réorientation dans le développement web puis dans l’événementiel pour la Ville de Bruxelles.
MIRAMONTÈS Norma
Bois-du-Luc. Musée de la Mine et du Développement Durable
Responsable tourisme
Pays:
Belgium
JACQUET Romain
Musées et Société en Wallonie a.s.b.l. (MSW)
Chargé de projets, orienté Patrimoine
Romain Jacquet a obtenu un master en Histoire (ULG) et un second master en Gestion culturelle (ULB). Il est chargé de projet et formateur TIC chez Musées et Société en Wallonie, l’association fédérative des musées wallons. Ses passions pour l’utilité du patrimoine, la sensibilité humaine et l’innovation technologique l’inspirent dans ses projets. C’est notamment le cas pour Behind The Museum qu’il pilote depuis son lancement fin 2020.
SILVA SALLES Kellyn
Fédération Wallonie-Bruxelles
Attaché-Chargé de projet de la mise en œuvre de la politique culturelle numérique
Milléniale, curieuse, MacGyver( Richard Dean Anderson of course) dans les situations qui l’exigent de 34 ans, j’ai fait des études d’histoire (spécialité Antiquité méditerranéenne) puis j’ai enchaîné sur un master en sciences et technologies de l’information et de la communication. J’ai enchaîné avec un job de consultante en knwoledge management, avec la fonction de document controller ensuite je suis arrivée à la Fédération Wallonie-Bruxelles comme attachée-chargée de projet de la mise en oeuvre de la politique culturelle numérique. Sur mon temps libre, j’ai aidé durant environ 10 ans à la gestion d’équipe et au recrutement pour la Made in Asia et feu Japan Expo Belgium où la gamification était un outil essentiel à mes yeux.
MASULLO Valério
Visit Charleroi - Maison du Tourisme du Pays de Charleroi
Chargé de projet
J’ai l’habitude de gérer et de motiver des équipes ayant des profils très différents afin de les placer dans une dynamique positive de travail. Assurer et superviser l’organisation administrative et comptable d’une ASBL représente mon quotidien depuis près de 10 ans.
BORRELLO Ilenia
Ville de Mons
Chargée de projet MUSEUM LAB
Depuis mars 2021 : Chargée de projet MuseumLab à la Ville de Mons
PIERRE Florence
Citadelle de Namur
Responsable pédagogique et scientifique.
J’ai 34 ans. J’ai fait des études d’histoire à l’Université de Namur (baccalauréat) suivies d’un master en communication de l’histoire à l’UCL. J’ai ensuite prolongé mes études par l’agrégation de l’enseignement secondaire supérieur (UCL). Je suis sortie de l’université en 2012. J’ai ensuite suivi des formations en néerlandais via le forem, réalisé quelques intérims dans l’enseignement secondaire supérieur et je suis, depuis 2013, responsable pédagogique et scientifique à la Citadelle de Namur. J’y suis chargée de faire les recherches historiques, d’écrire les textes des visites guidées permanentes et occasionnelles, d’écrire des dossiers pédagogiques, de proposer des visites pour les écoles et les familles, de gérer des évènements de petite ampleur et de suivre les gros dossiers de médiation (souterrains, château médiéval…).
Manuela VALENTINO
Administration Communale de Mons
Conservateur des patrimoines Unesco
Manuela Valentino, conservatrice des patrimoines UNESCO de la Ville de Mons
CHANEL David-Alexandre
THEORIZ
Co-founder / Creative and managing director
Artist, engineer and entrepreneur, David-Alexandre CHANEL co-founded THÉORIZ Studio with Jonathan RICHER in 2014. Combining an education in music and an engineering school, David-Alexandre CHANEL uses art and science to create innovative and poetic art installations. Since 2011, he co-signed many digital art installations seen in international renowned art festival and received several international awards. In 2022 he founds a new company Augmenta, a tracking technology intended for the creative industries.
NEDELCOVICI Grégoire
Dream Factory
Co-fondateur & Direction de Création Experientielle
Stories are shaping our perception of the world, fuel our dreams and shape the future we want to live in. Grégoire Nedelcovici, having studied at the Paris Sorbonne University and Columbia University of New York, began its carrier as a filmmaker in both independent documentaries and HBO’s series. But he felts stories had new ways of being told, more impactful ones.
With a passion with video games, he discovered the capabilities of interactive stories which acknowledges our presence, our agency, where spectators become participants.
With Tristan Desplechin and Eliza Calmat, they founded Dream Factory, a company dedicated to innovative storytelling, through interactive and immersive experience with a single goal, allowing to live meaningful and impactful stories.
Matteo LONARDI
Reframe Production
Filmmaker, VR creator, XR creative director
Matteo Lonardi is the creative director of Milan based immersive studio Reframe Productions. Graduated from Columbia Journalism School in 2014, since 2010, Lonardi has documented artists around the world through photography, video, and VR. His immersive narrative Il Dubbio (two episodes) were presented at Venice VR expanded in 2020 and 2021. His latest VR project is an interactive journey into Italian 20th century design and architecture for Fondazione La Triennale Milano.
Elyes Rebai
Designlab
Creation Manager
Elyes Rebai is a 3D designer. Born in Tunisia. Graduated in Art and communications at the Higher Institute of Fine Arts in Tunis, then in Cinema And audiovisual at the University of Paris VIII.
Aware of the importance of digital tools in cultural mediation, he has invested himself in scientific and artistic projects in several national museums, such as the National Museum of Carthage, the Bastia museum, the archaeological site of Oudhna, and the National Museum of Sousse, without omitting historical and national monuments such as the château de Champs-sur-Marne, the Rachidia Institute of Tunisian Music and the Qsar Said Beylical Palace.
Jonathan Biz Medina
ZOAN Oy
Senior XR Producer / Partner
With a bachelor degree in Game Design, Jonathan Biz Medina has developed interactive and virtual experiences for art exhibitions and museums in Brazil, working as a videogame designer at the innovation sector of Itaú Cultural in São Paulo.
Currently living in Helsinki, is one of the owners and the Senior Producer at ZOAN, the largest XR company in Finland. Over the past 10 years has led and developed 171 digital projects in a wide range of technologies and B2B clients, including GLAM institutions and even one metaverse solution for rainforest conservation.
From the big metropolis to the idyllic landscapes of Finland, has learned to love nature and the outdoors in recent years and is passionate about history and culture.
Maria Courtial
Faber Courtial - studio for digital worlds
Co-Founder, CEO, Producer and Co-Director
Maria Courtial is co-founder, CEO and producer at Faber Courtial – studio for digital worlds, which she established in 1998 (together with her husband and director Joerg Courtial) after graduating in industrial design.
Under Maria’s leadership the company developed into one of the leading VR and VFX studios in Germany. Fascinated by new technologies and their possibilities, Maria embraced immersive media and set a new focus to XR.
Since 2014 she has been producing and co-directing award-winning immersive films and experiences that reshape the world of entertainment. Her trademark is the tight and poetic weaving of all production elements to create remarkable experiences with strong emotions.
Michael Guerin
Imvizar
Founder & CEO
Michael is Founder of Imvizar, a an immersive experience platform, with a particular focus on visitor attractions, towns and cities. Previously, Michael was Programme Manager of Dublin’s smart city testbed – Smart Docklands – an initiative which gives startups and innovators an opportunity to trial and test technology in a real urban environment.
He is currently a Smart City Advisor to the Harvard City Innovator Forum andChair of Connected City Infrastructure Solution Group on behalf of Telecom Infra Project.
Carlos Mondragon
El Gabinete
Innovation Director
Carlos is founder of El Gabinete which is focused on creating relevant content enriched with AI technology delivered through IoT devices, and AR wayfinding tools in natural and cultural heritage venues,
Previously he founded a company specialised in the use of technology for science and art popularisation.
He has more than 20 years of experience in public and private organisations in different countries in the Americas, Europe and the Middle East. Carlos’ job consists in managing multidisciplinary and distributed teams that design and develop El Gabinete’s products.
He is a certified Scrummaster and has finished the course Human-centred service design from IDEO U. He holds an MA in industrial design and MSc. in eBusiness, and PhD candidate.
Simon Barratt
Cooperative Innovations
CEO/Co-founder
Simon is the co-founder and CEO of Cooperative Innovations.
With 23 years of games development and virtual world building experience, originally as a programmer and the last 17 years as a studio founder.
Simon, his co-founder Brian and the Cooperative Innovations team have worked across Augmented Reality and Virtual Reality for over 10 years as well as directly building game engine technologies of their own for almost every hardware platform.
This experience and the previous projects of the company (including work with McLaren Automotive, BBC, Sony Music, Framestore and others) has led to the development of Curatours in the last two years.
Alexandra Sierra
Justin Beaver
XR Academia Conference Organizer - Researcher
Researcher in Virtual Reality Simulations and Lecturer in Creative Business | XR Academia Conference Organizer | Justin Beaver Projects
Alexandra Sierra is Doctor in Cognitive Science and Artificial Intelligence and a magister in Education. Currently, she is co-founder of the company Justin Beaver and XR ACADEMIA. She also works as a film director and entrepreneur for virtual reality content and immersive experience for Education and environmentally friendly digital products. Her areas of research include Immersive Learning Technologies (Virtual Reality, Augmented Reality and Mixed Reality) and Conventional Technologies (Educational Platforms, Robotics and Video Games). In 2012, she was recognized by the Colombian Ministry of Education as one of the best Technology & Informatics teachers in high school education. She was selected to participate in an ICT training course in South Korea. In 2016, she was nominated among the best ten proposals for the Teacher Award in Colombia. In 2021, she and her team received an award for revolutionary research in immersive technology at Laval Virtual, France, for her research project called “Justin Beaver Stories”. In 2022, she received an award for developing the film “Justin Beaver Survivor” by the Ministry of Culture in Colombia. Finally, she is a founding member of the Colombian Association of Immersive, Interactive, and Emerging Realities (XRCOL).
Alesandra Bogi
Lucid Realities
Head of productions
After a master degree in anthropology, Alessandra started working in documentary production between Italy and France. Passionate about storytelling and finding new ways of bringing compelling stories to engage the audience, she specialized in interactive design at the prestigious Ecole des Gobelins and joined Lucid Realities as Head of production on VR and AR projects.
Petros Papadopoulos
PI Tech
Co-Founder & Chief Technology Officer
Petros is Co-Founder and AR/VR Developer of Pi tech and VR Developer of VIRED. Student in Mechanical Engineering in AUTH-Greece. Expertise: AR/VR applications, 3D Modelling and Game Development.
He participated in the Erasmus+ projects “SPACEGUARDIANS – interactive book for improving astronomy literacy of kids” (2017-2019) “Anemelo- Augmented reality game” (2017-2019), EGGS -StudEnts fight food and packaging waste throuGh entrepreneurial education and Game-baSed learning (2018-2020).
Relevant publications: “ThesStory. A Historical and Cultural Guided Tour in the city of Thessaloniki using Digital Game Based Approach”, “Using a Math Game to improve Basic Math Skills”.
Evgenia Moysidou
PI Tech
Story Scripter
Experienced Secondary School Teacher with a demonstrated history of working in the primary/secondary education industry. Skilled in Secondary Education, Presentations, Training, and Story telling scripting. Strong education professional with a Master’s degree focused in Historical Research from Aristotle University of Thessaloniki (AUTH).
BUEKEN Géraldine
Fondatrice Directrice XR4heritage
Productrice – Auteure
Fondatrice – Directrice du programme
Stratège spécialisée dans les dispositifs immersifs de médiation culturelle, Géraldine Bueken est également auteure et productrice. En tant que fondatrice directrice du programme XR4heritage, elle est à l’origine de plusieurs projets pluridisciplinaires tels que Expérience Senne, The Map ou encore le concours international Heritage Lix. Depuis 3 ans, elle est curatrice Culture & Heritage de Stereopsia, le forum mondial de l’immersif.
Au cours des 15 dernières années, elle a mis ses techniques narratives et son expérience des mass média au service de la transformation positive des mentalités et des comportements. Elle a débuté son parcours au Maroc en tant que directrice de développement de la Film Industry, un projet de 30 téléfilms de genre (30 x 90’) diffusés en 2008 (Al Aoula) et a ensuite évolué en tant que productrice exécutive de plusieurs formats télévisés au Maroc, en Belgique et en France dont Rawabit (jeu tv 26×26’ Al Aoula), l’équipe (série 26×26’ Al Aoula) Pitch Dating (concours RTL-TVI) Still Standing (jeu TV – saison 1 RTL-TVI/C8).
Paul J.R. Sir Dujardin
50/200
Chief Project Director
Paul Dujardin is a leading figure in Europe’s civil society. He has been CEO of the Centre for Fine Arts Brussels (BOZAR) from January 2002 to January 2021. Under his leadership, the house for culture has turned into a respected and internationally recognized multidisciplinary European hub driven by the New European Bauhaus ideals. Since 2016 Paul was co-author and advisor for the EU for the development of public (cultural) diplomacy strategy. Attracting over 1,3 million visitors each year, BOZAR plays a crucial role as a meeting place in the heart of the European Union, while acting as a pivotal defender of the European project both in the EU as in its external policies. Over the last years, Paul has widened BOZAR’s scope of expertise, activities and outreach through the establishment of a thorough intersectoral approach incorporating the arts, science and technology. The SDG’s became central in the further development of BOZAR, a house for social cohesion. Each department has developed its own strategy around these guidelines and maximized his social impact. Under his leadership, BOZAR has developed numerous exhibitions, festivals, concerts, cinema events and debates with various hybrid formats and became a contemporary thinktank. He has held various advisory positions at the highest level, including acting as the main advisor to the EU for the ‘New Narrative for Europe’ project (2013-2016) and his Ambassadors’ committee. Providing longstanding expertise at the crossing of policymaking, societal stakes and the arts, this was done in close collaboration with top scientists, artists and politicians and with the civil society. In addition to BOZAR, Paul was founder and CEO of Ars Musica, General Manager of the Brussels Philharmonic Society, Co Administrator at the Belgian National Orchestra, President of the International Music Council (2013- 2017), President of Europa Nostra Belgium (since 2018), and others. He holds a Degree in Art History and Archaeology (VUB, 1986) and Management (VLEKHO, 1987).
KUBSKI Thomas
Deloitte Digital
Director - digital strategy & experience design
Thomas is a digital strategist and service designer, director at Deloitte Digital. He is co-author of the Digital Delivery Model, that combines design thinking and agile and that has been successfully used in many digital transformation cases, winning awards in business transformation and marketing. For many years, he’s conducted research on the added-value of extended reality (AR/VR/MR) for organizations.
His 15+ years of experience in digital transformation have led him to complement his skills as a digital strategist with those of service designer, enterprise architect and program manager. His focus lays on accompanying his clients and colleagues to materialize innovation and transition from complex situations to pragmatic solutions with rapid implementation. He’s worked on many projects in AR/VR/MR for organizations in various sectors.
COUZIGOU Michael
NEW ART EXPERIENCES
Founder
Passionné par les nouvelles formes d’expression artistique, il prend part en 2017 au lancement de l’ATELIER DES LUMIÈRES à Paris, le premier centre d’art numérique en France, en tant que directeur et commissaire d’expositions contemporaines. En 2018, il crée et produit l’exposition immersive TERRA MAGNIFICA avec le photographe Yann Arthus Bertrand et en 2019, IMMERSIVE ART FESTIVAL, le premier festival dédié à la création numérique immersive avec 11 studios européens.
Entre 2020 et 2022, il est créateur et producteur d’expériences immersives pour le studio montréalais MOMENT FACTORY.
En tant que vice-président de l’association française MOTION PLUS DESIGN il participe à l’organisation de différents événements notamment autour de la valorisation et la reconnaissance du motion design comme courant artistique du 21ème siècle, à Los Angeles, Paris et Tokyo.
Passionate about new forms of artistic expression, in 2017 he took part in the launch of the ATELIER DES LUMIÈRES in Paris, the first digital art center in France, as director and curator of contemporary exhibitions. In 2018, he creates and produces the immersive exhibition TERRA MAGNIFICA with the photographer Yann Arthus Bertrand and in 2019, IMMERSIVE ART FESTIVAL, the first festival dedicated to immersive digital creation with 11 European studios.
Between 2020 and 2022, he is creator and producer of immersive experiences for the Montreal studio MOMENT FACTORY.
As vice-president of the French association MOTION PLUS DESIGN, he participates in the organization of various events, notably around the valorization and recognition of motion design as an artistic movement of the 21st century, in Los Angeles, Paris and Tokyo.
Today he is the founder of the consulting and organization agency for cultural and digital events “NEW ART EXPERIENCES”.
PEDERZOLI Matteo
CROSSMEDIA EUROPE SPRL
CXO
Matteo is a Founding Partner of Crossmedia Europe, which, under the umbrella of immersive digital art pioneers C&T CROSSMEDIA GROUP, provides research, strategic advisory, development, and business innovation by harnessing and leveraging cutting-edge immersive and experiential digital technologies, such as the metaverse, in the fields of culture, the arts, education, entertainment, sports, and show business. He served as Executive Producer and Curator of the Visitor Experience of the European Union Pavilion at the World Expo Milano 2015. In his role as Special Interlocutor for the Holy See (Vatican) Pavilion at the International Expo-2017 Astana (Nur-Sultan), Matteo directed the planning, design, production, and operations of the pavilion. He then was the Executive Producer/Property Developer of the Czech Republic Pavilion at the World Expo 2020 Dubai.
The EU Pavilion in Milan received an honorable mention by EXHIBITOR magazine for Best Presentation, and the cinematic adaptation of its visitor experience show (into an animated short film) won the Los Angeles Independent Film Festival and made Official Selection at a range of film festivals including the European Short Film Festival (ESFF) [Berlin]; Barcelona; Chicago; Clermont-Ferrand; Newport Beach; San Diego; and ANIM8FEST. Matteo conferred with the Vatican Museums to have the kinetic façade of the Vatican Pavilion and the BigBangCreation interactive art installation acquired permanently into the Museums’ collection of modern art. Featuring a new technology that promises to transform a desert into an oasis and a cloudlike signature art installation the “Czech Spring” pavilion was among the first ones to break ground and the third one to obtain the building permit and mobilize onsite.
My passion and penchant for creative stakeholder engagement have resulted in award-winning film productions and public art initiatives, presented to the public in about twenty countries in both the traditional and TEDx formats.
Maison de la Poste (Tour & Taxis), Rue Picard 5/7, 1000 Bruxelles
https://tour-taxis.com/fr/meet-and-organise/tous-nos-lieux/maison-de-la-poste/